Creating your own Gameplay Effect Context.
There could be many reasons you want to create your own Effect Context within the Gameplay Ability System. I have listed a few reasons below. Before you get started, you should create your own game specific AbilitySystemGlobals class, link here: https://www.thegames.dev/?p=52. So here are the reasons: Passing in info about a specific thing (like if … Creating your own Gameplay Effect Context.