Hi, well i am Daniel Moss also known as KaosSpectrum.
I am currently a developer for a small Croatian company called Ironward Games. Working on its upcoming title The Red Solstice 2 – Survivors.
I have been using Unreal Engine professionally for around 4 years now, and thoroughly enjoy the challenges with it. I have been programming for over 15 years, starting when I was in school with Pascal, then learning C, then progressing onto C# before using C++ that I do now.
With this blog, I wish to share some stuff I have found with Unreal Engine, workarounds, tips, tricks and general tutorials on how to achieve stuff within Unreal Engine.