Hi, well i am Daniel Moss also known as KaosSpectrum.
I am currently a developer for a small croatian company called Ironward Games. Working on its upcoming title The Red Solstice 2 – Survivors.
I have been using UE4 professionally for around 3 years now, and thoroughly enjoy the challenges with it. I have been programming for over 15 years, starting when i was in school with Pascal, then learning C, then progressing onto C# before using C++ that i do now.
With this blog, i wish to share some stuff i have found with UE4, workarounds, tips, tricks and general tutorials on how to achieve stuff within UE4.